12 Days of Anime, Day 4: Tales Comeback!

Presents are over THERE

Image Cred­it: sky (free­dom) from Pix­iv

The worst part about hav­ing Paint Tool Sai installed on my sys­tem is know­ing that oth­er artists are using the pro­gram to its full poten­tial with a Wacom Cin­tiq or oth­er expen­sive tablets that I can’t afford.

…oh well, enough with the jeal­ousy and time for some hol­i­day spir­it, and all that oth­er jazz. Day 4, man! ($4k present for Miko­to…please? Please?)

On the fourth day of Christmas, my true love gave to me…

A sword is a weapon to kill...

One cross-shaped scar…

[First Day]

Haruhi shapes the world...literally

Two godly novels…

[Sec­ond Day]

Fanime 2012

Three pals at Fanime…

[Third Day]

Elise Lutus is my loli queen, yup yup

Four Apple Gummis, and a partridge in a pear tree!

2012 was cer­tain­ly a good year for the Tales fan­dom. West­ern fans final­ly saw the release of a local­ized Tales of Graces f for the PS3, as well as the announce­ment of an Eng­lish release of Tales of Xil­lia that’s set to be released next year. A 3DS port of pre­vi­ous­ly-released Tales of the Abyss came out west-side, also. Hope­ful­ly this means the future will be good for this ani­me-inspired Action JRPG fran­chise, which has always been giv­en the short end of the stick when it comes to Eng­lish local­iza­tions. Eng­lish local­iza­tion of Tales of Xil­lia 2… please? 😉

Shame that they still haven’t includ­ed Japan­ese vocal tracks in the Eng­lish releas­es of Tales games yet. I think Nam­co Bandai is one of the only com­pa­nies that still do that nowa­days, as oth­er com­pa­nies treat their JRPG local­iza­tions like ani­me where the releas­es are bilin­gual. Of course, the west­ern Tales fan­base has quite a few vocal dub fan­boys that like mak­ing straw­man argu­ments about peo­ple who pre­fer the Japan­ese vocal track in a most­ly Japan­ese-only video game fran­chise, so… I mean, Crispin Free­man and John­ny Yong Bosch are cool and all, but why deny us of hear­ing Norio Wakamo­to’s god­ly voice or Jun Fukuya­ma? Japan­ese Tales always has some real­ly high-cal­iber cast­ing with a vari­ety of voice actors, and it’s become one of the charms the series has, with the seiyuu becom­ing iden­ti­fi­able with their indi­vid­ual char­ac­ters. Lack of Yukana aside, though, I appre­ci­ate Nam­co Bandai of Amer­i­ca final­ly giv­ing this series some atten­tion regard­less.

Oth­er than the video games, this year marked the begin­ning and end to the final arc of the Tales of Sym­pho­nia OVA series. I haven’t watched the third and final episode of that arc yet, but I’m plan­ning to. Ufotable’s loose adap­ta­tion is pos­si­bly one of the few loose and abridged ani­me adap­ta­tions based on a video game that I can ever claim to sat­is­fy me as a fan and be just as cool as the source mate­r­i­al, even bet­ter in some parts. And to think, a few years ago, I thought this OVA series was a bland and mediocre adap­ta­tion that would die from being on an indef­i­nite hia­tus. Then it came back, bet­ter than ever, and man­aged to impressed me.

Speak­ing of which, it was­n’t until recent­ly from watch­ing these OVAs and Tales of Xil­lia’s open­ing ani­ma­tion that I real­ize just how good of an ani­ma­tion com­pa­ny Ufotable is!

Just check out that ani­ma­tion. Scrump­tious. GO UFOTABLE!

[audio:http://ryuugokunosenjou.blog/wp-content/uploads/2019/07/cb7b8-fourth-day-of-anime.mp3%5D

(…can’t wait til’ this is over…)

8 thoughts on “12 Days of Anime, Day 4: Tales Comeback!

  1. I’ve nev­er played any of the tales games but they look inter­est­ing. I gen­er­al­ly tend to play rpgs so I should real­ly give this a chance =P

    And yeah ufotable is awe­some, I absolute­ly loved the pro­duc­tion of fate/zero they’re pro­duc­tion qual­i­ty is sim­ply amaz­ing ^ ^

    1. @Shikon: I def­i­nite­ly rec­om­mend it! It isn’t as deep as games like the Ate­lier series, strate­gic as Growlanser, or the like, but the real-time com­bat is loads and loads of fun, for hours. I find myself con­stant­ly test­ing out new com­bo strings for every encounter. Not to men­tion there’s loads of fun (and voiced) char­ac­ter inter­ac­tion out­side of bat­tles with the skits.

      Yeah, Ufotable has real­ly impres­sive con­sis­ten­cy and an awe­some col­or palette avail­able to them. I’d real­ly like to see more from them in the future.

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