12 Days of Anime, Day 8: Carpe Fulgur is AWESOME!

Loot! Loot!

Image Cred­it: buu­ta

While I def­i­nite­ly appre­ci­ate seri­ous sto­ries in media, more often than not, I enjoy a depar­ture from that kind of atmos­phere in favor of some­thing that’s more friend­ly and inno­cent. Good sto­ries don’t always have to be dark, edgy, and full of dra­ma, after all.

For me, that remains espe­cial­ly true for ani­me, man­ga, and video games.

On the eighth day of Christmas, my true love gave to me…

A sword is a weapon to kill...

One cross-shaped scar…

[First Day]

Haruhi shapes the world...literally

Two godly novels…

[Sec­ond Day]

Fanime 2012

Three pals at Fanime…

[Third Day]

Elise Lutus is my loli queen, yup yup

Four Apple Gummis…

[Fourth Day]

Jet, you killjoy!

Five Right Stuf deals…

[Fifth Day]

Madoka will unwrap Ultimate Madoka as a selfcest Christmas present

Six grief seeds…

[Sixth Day]

Freeza is so insignificant now...

Seven Dragon Balls…

[Sev­enth Day]


Eight picky buyers, and a partridge in a pear tree!

I must say that Culpur Ful­gur is a small, yet amaz­ing com­pa­ny (aside from that cen­sor­ship deba­cle…). All avail­able for pur­chase on Steam, they local­ized three cute, light­heart­ed, and endear­ing Japan­ese PC dou­jin games known as Recettear: An Item Shop’s Tale, For­tune Sum­mon­ers: Secret of the Ele­men­tal Stone, and Chantelise: A Tale of Two Sis­ters. This year I’ve got­ten around to play­ing all three of them and I’ve grown to love them a lot.

Recettear: An Item Shop’s Tale is quirky lit­tle blend of a shop sim­u­la­tor and an action-RPG. The game itself is fun and addict­ing, but what made me smile were the amount of RPG par­o­dies, break­ing of the 4th wall, etc. The charm­ing dia­logue just won me over. Same goes for Chantelise: A Tale of Two Sis­ters (devel­oped by the same com­pa­ny, EasyGameS­ta­tion). Cou­pled with the dia­logue, and my love for chal­lenges, the game’s excep­tion­al dif­fi­cul­ty was just about right for me.

For­tune Sum­mon­ers: Secret of the Ele­men­tal Stone (by Liz­Soft), how­ev­er, is my favorite out of the three. The friend­ly atmos­phere and inno­cent quirks of the char­ac­ters remind me of my beloved Card­cap­tor Saku­ra. Over­all, it’s a cute lit­tle adven­ture RPG game that I’ve grown to enjoy immense­ly — there’s just so many places to explore in that 2D world. The focus on pre­cise sword swings and the like make the com­bat some­what of a steep learn­ing curve on dif­fi­cul­ties oth­er than Easy, but that’s what I like about it. It isn’t just anoth­er hack-and-slash game, it’s a game that requires skill and per­fec­tion of technique.

Most impor­tant­ly, it’s frig­gin’ adorable. I only wished Carpe Ful­gur bought the full rights to the DX edi­tion. I want­ed the extra voice acting…



(OUCH OUCH MY VOCAL CHORDS OUCH…I’m too sick for this non­sense…)

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